And thanks for the thread. I know everyone has their own favourite style of map, but if there were basic guidelines like you put; something to base ideas on, would help. I understand harder paths with easy(normally longer) paths are a general rule but other than that, kinda just making it up as I go along.
Added you to the list, keep in mind that the deadline is august the first!
i have also added the first guidelines in the thread, i want to add examples and/or guides later and i hope others will too
amethyst wrote:Maybe choose a simple map like adlernest, fueldump or railgun??
And maybe choose diffrent kind of maps??
The problem with using maps that already exist is that people will have already played them a few times (or a lot if it's a good map) thus giving them an advantage.
The idea of the cup is to give everybody a level playing field, an equal chance to win.
amethyst wrote:Maybe choose a simple map like adlernest, fueldump or railgun??
And maybe choose diffrent kind of maps??
The problem with using maps that already exist is that people will have already played them a few times (or a lot if it's a good map) thus giving them an advantage.
The idea of the cup is to give everybody a level playing field, an equal chance to win.
"Different kind of maps" - What do you mean?
I mean like some VET maps some VQ3 maps and some AP maps
Thats right im trying to make some maps maybe when the first is done you cannuse it??
is anybody even mapping anymore? im still trying to at moments where i have some free time
also if everyone is inactive as fuck then it might be an idea to postpone the cup