Crash
Posted: Tue Mar 20, 2012 10:01 am
We got problems with some maps (see viewtopic.php?f=4&t=4 for broken maps list) causing client or server crash.
I have not found the way to detect client crash, so the only way to prevent them is to block broken maps from voting. Another problem is the feature in TJMod to do it is broken: when the amount of blocked maps becomes large, blocked maps are no longer blocked . Until ETrun is released only broken maps causing client crash will be blocked from voting.
Moreover, I have installed a script (http://sourceforge.net/projects/qstat/) to automatically restart the server after few mins when it crashes. Server is now semi-protected against crash.
When you vote a map and you see it causes a client crash, please report the map name and a copy of the error message if any.
Thanks
I have not found the way to detect client crash, so the only way to prevent them is to block broken maps from voting. Another problem is the feature in TJMod to do it is broken: when the amount of blocked maps becomes large, blocked maps are no longer blocked . Until ETrun is released only broken maps causing client crash will be blocked from voting.
Moreover, I have installed a script (http://sourceforge.net/projects/qstat/) to automatically restart the server after few mins when it crashes. Server is now semi-protected against crash.
When you vote a map and you see it causes a client crash, please report the map name and a copy of the error message if any.
Thanks