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Doors vs. VET
Posted: Mon Mar 11, 2013 4:17 pm
by ronsu
So, I searched up a bit and found out there's already existing command for holding doors open, why is it not en use on VET server? Now, if you want a good time on runs with doors, you need someone opening them -> makes no sense really, puts unsocial runners in unequal position!
So, g_holdDoorsOpen 1 plox! If there's some logical explanation to this please educate me.
Re: Doors vs. VET
Posted: Mon Mar 11, 2013 7:08 pm
by rokx
I totally agree with ronsu.
Now you have to have someone to hold the door open for you if you want to make the best time, which is not fair
ps: Funny on my local server doors stay open.
Re: Doors vs. VET
Posted: Mon Mar 11, 2013 8:01 pm
by pupup0x
Also all the other objective things should be done, such as open backdoor in battery and such.
Re: Doors vs. VET
Posted: Tue Mar 12, 2013 6:26 pm
by nico
ronsu wrote:So, I searched up a bit and found out there's already existing command for holding doors open, why is it not en use on VET server? Now, if you want a good time on runs with doors, you need someone opening them -> makes no sense really, puts unsocial runners in unequal position!
So, g_holdDoorsOpen 1 plox! If there's some logical explanation to this please educate me.
g_holdDoorsOpen has been set to 1 on VET server.
Re: Doors vs. VET
Posted: Fri Mar 22, 2013 11:05 am
by pupup0x
Make that doorhold a voteable setting. It is needed in most maps, but then there's runs like tutorialjump customs where those lifts that push you up are func_door, and you have to restart map for each try.
Re: Doors vs. VET
Posted: Tue Apr 02, 2013 6:16 pm
by nico
When map-specific server settings feature will be done the issue will be fixed.
ref:
https://github.com/boutetnico/ETrun/issues/28