I really appreciate new suggestions, ideas and features request, so to allow you to check if your ideas are already on the todo list, I put the link of the official GitHub todo list:
https://github.com/ETrun/ETrun/wiki/TODO
Edit: this is replaced by the GitHub issues system.
TODO list
Re: TODO list
"add /currentRecords : It should show records of all players on the server from current round only. (lock & Wut)"
cant we already see this when we just press tab?
Or am I missing something here?![Smile :)](./images/smilies/icon_e_smile.gif)
cant we already see this when we just press tab?
Or am I missing something here?
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: TODO list
You can, but for people that are for example hosting a cup it'd be easier to just do /currentRecords and condump.F3mm3 wrote:"add /currentRecords : It should show records of all players on the server from current round only. (lock & Wut)"
cant we already see this when we just press tab?
Or am I missing something here?
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Re: TODO list
fix conerbug/wallbug (possible ?)`
i dont see how its possible but why would you do that, its part of the map, maybe the mappers did it on purpose but perhaps mapscripts like the ones for the VET runs
also slick surface detector... that just makes the players lazy and casual
EDIT: i might have misunderstood the cornerbug, is it the one where the player bugs into a wall to gain massive speed or the mapflaw where you cant cut the corner because its mapped bad?
i dont see how its possible but why would you do that, its part of the map, maybe the mappers did it on purpose but perhaps mapscripts like the ones for the VET runs
also slick surface detector... that just makes the players lazy and casual
EDIT: i might have misunderstood the cornerbug, is it the one where the player bugs into a wall to gain massive speed or the mapflaw where you cant cut the corner because its mapped bad?
Last edited by NinjaDeer* on Sun Jan 27, 2013 9:00 pm, edited 1 time in total.
Re: TODO list
I also like the cornerbugNinjaDeer* wrote:fix conerbug/wallbug (possible ?)`
i dont see how its possible but why would you do that, its part of the map, maybe the mappers did it on purpose but perhaps mapscripts like the ones for the VET runs
also slick surface detector... that just makes the players lazy and casual
![Razz :P](./images/smilies/icon_razz.gif)
Re: TODO list
Yes, that's why it should be fixed.NinjaDeer* wrote: EDIT: i might have misunderstood the cornerbug, is it the one where the player bugs into a wall to gain massive speed or the mapflaw where you cant cut the corner because its mapped bad?
But the only fix I found, (checking player speed when he isn't moving and reset it) is not suitable for some maps because as player model in ET is larger than the Q3 player model, in some maps you are "stuck in the wall" at spawn and you need you be able to gain speed without moving to get released.
--
>Nico*
Contact: pm me
>Nico*
Contact: pm me
Re: TODO list
Well couldn't you fix this by adding a command /stuck that moves you 16 units in the direction you are facing? (Only once per life and not if you are doing a run)nico wrote:Yes, that's why it should be fixed.NinjaDeer* wrote: EDIT: i might have misunderstood the cornerbug, is it the one where the player bugs into a wall to gain massive speed or the mapflaw where you cant cut the corner because its mapped bad?
But the only fix I found, (checking player speed when he isn't moving and reset it) is not suitable for some maps because as player model in ET is larger than the Q3 player model, in some maps you are "stuck in the wall" at spawn and you need you be able to gain speed without moving to get released.
Re: TODO list
Sounds like a perfect commands to cheat with.stealth wrote: Well couldn't you fix this by adding a command /stuck that moves you 16 units in the direction you are facing? (Only once per life and not if you are doing a run)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: TODO list
well it could also just reset your speed to 0 when you do it.Zero wrote:Sounds like a perfect commands to cheat with.stealth wrote: Well couldn't you fix this by adding a command /stuck that moves you 16 units in the direction you are facing? (Only once per life and not if you are doing a run)You could just "stuck" yourself into walls to get huge speedboosts all the time.
Re: TODO list
And when you're in the wall you can easily just gain speed until you "unstuck" yourself by gaining enough speed.stealth wrote:well it could also just reset your speed to 0 when you do it.Zero wrote:Sounds like a perfect commands to cheat with.stealth wrote: Well couldn't you fix this by adding a command /stuck that moves you 16 units in the direction you are facing? (Only once per life and not if you are doing a run)You could just "stuck" yourself into walls to get huge speedboosts all the time.