ETrun b11

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nico
Site Admin
Posts: 168
Joined: Mon Nov 07, 2011 11:40 pm

ETrun b11

Post by nico »

Changelog:
  • added an info panel on HUD
    HUD
    HUD
    b11-hud_mini.png (163.09 KiB) Viewed 12384 times
  • /loadCheckpoints can now load checkpoints from other players
  • added a new cvar (cg_keepAllDemos) to control how to keep demos
  • added a new cvar (cg_specLock) for persistant specLock
  • added a new cvar (cg_autoLoadChecpoints) to automatically load your PB checkpoints
  • did many small fixes
Full changelog is available here, readme here.

Also check documentation about cvars & ETrun client commands & custom map scripts.

Server binaries and client files are attached to this post:
Attachments
ETrun-1.0.0-b11.pk3.zip
(1.8 MiB) Downloaded 1450 times
ETrun_b11_server_binaries.zip
(520.47 KiB) Downloaded 1470 times
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>Nico*
Contact: pm me
F3mm3
Posts: 37
Joined: Sun Dec 04, 2011 4:50 pm

Re: ETrun b11

Post by F3mm3 »

very nice, cheers nico :>

1 thing timo and i have noticed about the jumpspeeds on the infopanel:
I was speccing timo, and i saw other values than he did :roll:
xDSander
Posts: 16
Joined: Fri Jun 15, 2012 11:36 am

Re: ETrun b11

Post by xDSander »

Superb work nico!
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