MapIDE

nico
Site Admin
Posts: 168
Joined: Mon Nov 07, 2011 11:40 pm

MapIDE

Post by nico »

MapIDE is a package from that contains everything you need to make a map.

It was packed by Fate. Stealth has modified it in order to support ETrun and allow timerun mapping.

You can download it here (v1.1): http://dl.timeruns.net/tools/MapIDE-1.1.zip

Original release on ETJump forum (v1.0): http://forum.etjump.com/viewtopic.php?f=6&t=121
--
>Nico*
Contact: pm me
stealth
Posts: 140
Joined: Fri Dec 09, 2011 6:02 pm

Re: MapIDE

Post by stealth »

I'm making a few tutorials to help new mappers and people who want to map. I'm trying to make each episode contain as much information as possible, while trying to keep them short at the same time. If you want help on a certain subject you can request a tutorial here.


Tutorial 01 Basic room

Covered in this video:
  • Downloading & configuring MapIDE
  • Creating, (de)selecting, duplicating & rotating brushes
  • Applying textures to brushes & faces
  • Compiling a map to bsp
  • Using MS.exe to quickly test your map
Video: http://youtu.be/acPxrWQvtN8
Duration: 11:49

Here's the players.zip file used in the video:
players.zip
Tutorial 01
(402 Bytes) Downloaded 17137 times
I forgot to mention that you can duplicate brushes by selecting them and pressing spacebar.



Tutorial 02 Brush Manipulation

Covered in this video:
  • Moving the camera in grid view
  • Selecting multiple brushes
  • CSG Subtract & Merge
  • Making a brush hollow
  • Dragging edges & vertices
  • Clipper tool
  • Rotating & scaling
Video: http://youtu.be/5CQUu0rIRzU
Duration: 6:58



Tutorial 03 Entities

Covered in this video:
  • Rotating entities
  • Creating a teleporter
  • Creating a jumppad
  • Creating a short run (start & stop timer) with a checkpoint
  • Using light entities (nonlinear vs linear)
Video: http://youtu.be/Dq_11roThE8
Duration: 8:54



Tutorial 04 Custom Textures

Covered in this video:
  • Adding custom textures
  • Surface Inspector
  • Maneuvering 3D view with scrollwheel
Video: http://youtu.be/nUI0So67P8s
Duration: 4:57



Tutorial 05 Patch meshes

Covered in this video:
  • Simple patch mesh, Cilinder, Bevel & End cap
  • Cap Selection
  • Manipulating patches
  • Applying & Manipulating textures on patches
Video: http://youtu.be/BW5ILd8zbhI
Duration: 10:36



Tutorial 06 Basic Timerun walkthrough

Covered in this video:
  • Simple patch mesh, Cilinder, Bevel & End cap
  • Creating map layout
  • Adding Start, Stop & Checkpoints
  • Testing & Compiling
Video: http://youtu.be/qSFAOqTaSOg
Duration: 15:36


WIP

http://q3map2.everyonelookbusy.net/shad ... al/ch3.htm
http://toolz.nexuizninjaz.com/shader/
Last edited by stealth on Mon Jun 03, 2013 12:37 am, edited 11 times in total.
stealth
Posts: 140
Joined: Fri Dec 09, 2011 6:02 pm

Re: MapIDE

Post by stealth »

- Reserved -
nico
Site Admin
Posts: 168
Joined: Mon Nov 07, 2011 11:40 pm

Re: MapIDE

Post by nico »

Very interesting, nice effort!

I got a small suggestion: use a program that shows keys you press so that it's easier to follow you.

http://stackoverflow.com/questions/3529 ... ns-or-scre
http://www.instantfundas.com/2011/11/ho ... es-in.html

Can't wait to see next videos :)
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>Nico*
Contact: pm me
RaNGe
Posts: 13
Joined: Mon Aug 20, 2012 1:43 pm

Re: MapIDE

Post by RaNGe »

This MapIDE tool is pretty neat, didn't know about it
pupup0x
Posts: 70
Joined: Mon Jun 18, 2012 11:41 am

Re: MapIDE

Post by pupup0x »

lol'd @ first room tutorial.
stealth
Posts: 140
Joined: Fri Dec 09, 2011 6:02 pm

Re: MapIDE

Post by stealth »

RaNGe wrote:This MapIDE tool is pretty neat, didn't know about it
Yea, Mapping's never been easier. Before this tool most of the work was spent getting radiant running smoothly.

Uploaded a few more vids, not sure what I'm going to do next. Possibly just make a half decent run and just explain as I go.

EDIT: Forgot to mention I installed Osd Hotkey so you can see which keys I'm pressing. Although sometimes it can go quite fast of not be very clear, but this was the only free software that I could find that works on windows 7, is semi-decent (detects all of the keys) and is able to be recorded (some of them weren't picked up by my recording software)
NinjaDeer*
Posts: 79
Joined: Fri Jun 15, 2012 8:19 am

Re: MapIDE

Post by NinjaDeer* »

those vids are nice but for someone who doesnt like to pause vids all the time i would prefer something like this:
http://ws.q3df.org/level_design/
if we had a collection of tutorials on how to map timerun specific things on the website somewhere then you could always search for the specific thing that you forgot how to map` :D
stealth
Posts: 140
Joined: Fri Dec 09, 2011 6:02 pm

Re: MapIDE

Post by stealth »

viewtopic.php?f=4&t=172

The only thing not covered there are timerun specific things (start, stop timer and checkpoints), but that's just trigger_multiples attached to target_xxxxx

Also other people have said that they actually prefer videos & it's quite a lot of work to make tutorials with just screenshots & text (if you want to explain it in detail).

But as already stated I am open to suggestions and if you just need a quick 30 second to 1 minute video about how to make a map into a timerun (add the triggers) then just ask.
amethyst
Posts: 20
Joined: Sun Jul 14, 2013 7:21 pm

Re: MapIDE

Post by amethyst »

I can try to make a map with it for the Competition but dont think it will be very hard ;)
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