Search found 140 matches

by stealth
Wed Jul 24, 2013 8:56 am
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 212782

Re: SUMMERcup discussion

Well given that you were a large part of the cup (checking the maps giving advice), abandoned that. Then couldn't finish your map - which is understandable, but then you say: "You can count me out. I lost interest for mapping to this. Will adapt it to DF when I catch interest again." Just ...
by stealth
Mon Jul 22, 2013 9:17 pm
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 212782

Re: SUMMERcup discussion

pupup0x wrote:You can count me out. I lost interest for mapping to this. Will adapt it to DF when I catch interest again.
Classic, just when you think pupu might be a nice guy afterall :lol:
by stealth
Sun Jul 21, 2013 10:27 am
Forum: Mapping
Topic: MapIDE
Replies: 32
Views: 124926

Re: MapIDE

amethyst wrote:Oh
Really thanks :D
When does the APcup start??
I dont think its ready when it starts
You better contact ninjadeer if you want to be a part of the Summercup - he is organizing it. (he's also known as Thei ingame)
by stealth
Sun Jul 21, 2013 10:25 am
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 212782

Re: SUMMERcup discussion

So you have 4 confirmed maps? (pupu, Flame, Ajb, Ninja) 10 days left and 4 other mappers that may or may not have a finished map (Diman, Sander, Yave, Secret mapper) Only reason to postpone would be (possibly*) more players. *It's not certain that you will have more players then since maybe people c...
by stealth
Sat Jul 20, 2013 7:03 pm
Forum: Mapping
Topic: MapIDE
Replies: 32
Views: 124926

Re: MapIDE

Have you tried just using "save as" and then type nameofmymap.map

You need that .map at the end otherwise I also get an empty file.
by stealth
Wed Jul 17, 2013 12:46 pm
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 212782

Re: SUMMERcup discussion

Maybe choose a simple map like adlernest, fueldump or railgun?? And maybe choose diffrent kind of maps?? The problem with using maps that already exist is that people will have already played them a few times (or a lot if it's a good map) thus giving them an advantage. The idea of the cup is to giv...
by stealth
Tue Jul 09, 2013 8:53 am
Forum: Off-Topic chat
Topic: Original maps runs
Replies: 8
Views: 71626

Re: Original maps runs

You should make a compilation or longer playlists. Nice work!
by stealth
Tue Jul 02, 2013 9:31 am
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 212782

Re: SUMMERcup discussion

1 month left...

*Anticipation builds...*
by stealth
Mon Jun 24, 2013 10:44 pm
Forum: Mapping
Topic: Lighting tutorial
Replies: 1
Views: 25941

Lighting tutorial

I was browsing some old topics and finally found this tutorial again: http://www.gd-experience.eu/index.php?section=2&category=17 I've been looking for this for quite some time, when you have a light behind a grate you can make a really cool effect with the shadow. Here's another cool effect fro...
by stealth
Wed Jun 19, 2013 4:07 pm
Forum: Mapping
Topic: timerun entities
Replies: 1
Views: 25672

Re: timerun entities

You can get them in the Timerun_example.zip on http://www.trickjump.me/dl/

(I attached the file to this post incase tj.me goes down again)