Search found 38 matches

by Diman
Tue Mar 04, 2014 4:51 am
Forum: Scoreboard / site
Topic: New Score System
Replies: 9
Views: 78333

Re: New Score System

Poor lost. I prefer the current system which takes into account who you beat, not just if you come first. Interesting topic though. As I see it, you have to beat at least slightly more than half of records on a map to get your points growing (this (players/rank)^0.98 for each -2). I don't think tha...
by Diman
Sun Mar 02, 2014 3:30 pm
Forum: Scoreboard / site
Topic: New Score System
Replies: 9
Views: 78333

Re: New Score System

Completed some calculations, but only my and suburb's ranks.
Suburb: 1270.85...
Diman: 1271.16...
The competition in general will happen in digits after comma (because of square roots), so I suggest to substract 1200 and multiply by 10, so we get:
Suburb: 708.54...
Diman: 711.57...
by Diman
Sun Mar 02, 2014 12:51 am
Forum: Scoreboard / site
Topic: New Score System
Replies: 9
Views: 78333

Re: New Score System

Actually, you will never go less than 1200 points, so I think you can substract these 1200 because your score will not depend on the score of the others. :lol:
Would be good if Stealth calculated the scores with this system just like he did here to give us a first look.
by Diman
Thu Feb 27, 2014 6:57 pm
Forum: Mapping
Topic: Possible Quake 3 Rally map for use on ETRUN?
Replies: 14
Views: 60340

Re: Possible Quake 3 Rally map for use on ETRUN?

Timothy wrote:You were still wrong though. You can retrigger the start after passing the endtrigger like AjB pointed out.
Diman wrote:
Simply TheJudger-Run2

Timers don't reset in ETrun.
By reset I meant retrigger.
by Diman
Wed Feb 26, 2014 7:57 pm
Forum: Mapping
Topic: Possible Quake 3 Rally map for use on ETRUN?
Replies: 14
Views: 60340

Re: Possible Quake 3 Rally map for use on ETRUN?

yes it is possible, like on this pic: http://i56.servimg.com/u/f56/11/80/01/33/sans_t11.png squares : spawnpts green line : starttimer black line: stoptimer blue line : a simple patch mesh with cushion, the cushion part facing the spawnpt (so u can only go in the correct way. ur blocked if u want t...
by Diman
Fri Oct 11, 2013 1:33 pm
Forum: APCup
Topic: SummerCup maps
Replies: 20
Views: 88498

Re: SummerCup maps

What if this Cup will have special organization and I mean it won't be like usual 5 maps * 3 days per map = 15 days? Like mappers who are sure they have finished their maps can post their maps if they want (and it will give time for other mappers to finish their maps, of course) and players, if they...
by Diman
Thu Sep 26, 2013 4:45 pm
Forum: APCup
Topic: SummerCup maps
Replies: 20
Views: 88498

Re: SummerCup maps

Still haven't got to work on it since that day I said I would do it. But anyway it's going to be shortened (as if it might become too boring for me) so it's going to be like 2/5 of what I've wanted to create. I hope I and other mappers can get some inspiration for mapping and create something decent...
by Diman
Mon Sep 09, 2013 5:38 pm
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 182235

Re: SUMMERcup discussion

Inb4 SUMMERcup turns into WINTERcup or LATEFALLcup, e.g. changing the topic.
by Diman
Fri Sep 06, 2013 1:14 pm
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 182235

Re: SUMMERcup discussion

stealth wrote:Any news?
Naïve
by Diman
Mon Jul 22, 2013 6:31 pm
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 182235

Re: SUMMERcup discussion

Okay, now I am actually trying to make some effort to move my map from a dead point, thanks to Stealth and AjB* :P.
I think that my map will be ready by the beginning of August, but I am not sure.