Search found 140 matches
- Fri Jul 27, 2012 8:01 pm
- Forum: ETrun
- Topic: ETrun beta5
- Replies: 4
- Views: 8829
Re: ETrun beta5
Slightly offtopic perhaps, but imo a mod shouldn't use use cg_ etc for commands that work only in your mod. For example etr_ would be a lot better, people would find the necessary commands faster and shit. There's absolutely no reason to make mod related commands share cg_ in the start, it makes ev...
- Mon Jul 23, 2012 4:44 pm
- Forum: APCup
- Topic: APcup maps
- Replies: 18
- Views: 109701
Re: APcup maps
Awesome map. Great size. Looking thick. Solid. Tight. Keep us all posted on your continued progress with any new progress pics of your map or vid clips. Show us what you got man. Wanna see how freakin' huge, solid, thick and tight your map can get. Thanks for the motivation. Oh, I am sorry if I don...
- Thu Jul 19, 2012 10:47 pm
- Forum: ETrun
- Topic: ETrun beta5
- Replies: 4
- Views: 8829
Re: ETrun beta5
Awesome! I was just wondering what was happening with the mod
Some really handy features added too, look forward to trying them out.
Some really handy features added too, look forward to trying them out.
- Wed Jul 18, 2012 1:19 am
- Forum: Mapping
- Topic: Any tutorial for Timerun mapping?
- Replies: 14
- Views: 88389
Re: Any tutorial for Timerun mapping?
Cool - what's the map called? Then I can vote for it.instye wrote:YES!!! Everything works now! The sky and the timers (checkpoints as well)! Thank you guys a lot!
- Tue Jul 17, 2012 9:00 pm
- Forum: Mapping
- Topic: Any tutorial for Timerun mapping?
- Replies: 14
- Views: 88389
Re: Any tutorial for Timerun mapping?
It's actually 2-5 minutes of work, I just typed it out so that everybody that knows a little bit about computers should understand. You can ignore the stuff about multiple/mandatory runs too that was just extra info. Also for #2 if you do have the server files and it's not working then you probably ...
- Tue Jul 17, 2012 8:40 pm
- Forum: Mapping
- Topic: Any tutorial for Timerun mapping?
- Replies: 14
- Views: 88389
Re: Any tutorial for Timerun mapping?
Yes, it works -- I think at least. I did as it was in another map that I decompiled, also, I didn't have any problem at the compiling. But I still have two remaining problems actually: #1 I've got problems with the sky. Of course, I compile the map with -vis and -light (not that -meta thing), becau...
- Tue Jul 17, 2012 8:32 pm
- Forum: Mapping
- Topic: Any tutorial for Timerun mapping?
- Replies: 14
- Views: 88389
Re: Any tutorial for Timerun mapping?
Here is the timerun example map from Dinius: // entity 0 { "classname" "worldspawn" // brush 0 { ( 3264 1024 320 ) ( 3264 0 320 ) ( 2240 1024 320 ) common/caulk 8 0 0 0.4999999702 0.4999999702 0 0 0 ( 3328 1024 512 ) ( 2304 1024 512 ) ( 3328 1024 256 ) common/caulk 0 32 0 0.49999...
- Sat Jul 14, 2012 10:36 pm
- Forum: APCup
- Topic: Plan this soon
- Replies: 7
- Views: 78934
Re: Plan this soon
Your opinion generally has more influence and is better received when it's not littered with personal insults.
It would also be nice if we could keep the discussion to AP cup not to some kindergarten style name calling.
It would also be nice if we could keep the discussion to AP cup not to some kindergarten style name calling.
- Sat Jul 14, 2012 10:32 pm
- Forum: Scoreboard / site
- Topic: player ranking
- Replies: 5
- Views: 53822
player ranking
Can the player ranking be changed to this: # | name | time 1 | player1 | 11.923 2 | player2 | 12.008 2 | player3 | 12.008 4 | player4 | 12.200 OR # | name | time 1 | player1 | 11.923 2 | player2 | 12.008 - first person to get time 3 | player3 | 12.008 4 | player4 | 12.200 Why? Because it's player ra...
- Fri Jun 29, 2012 3:45 pm
- Forum: ETrun
- Topic: Problems with connecting
- Replies: 2
- Views: 4240
Re: Problems with connecting
Check graphics drivers (update them). Check resolution. I had this problem once, it was because my screen didn't support 800x600 or lower, when this happened I just got a grey screen like you. To solve it I added r_mode -1 to autoexec and the right resolution. If you can get an error from the ET con...