Search found 70 matches

by pupup0x
Mon Mar 11, 2013 11:23 am
Forum: Off-Topic chat
Topic: :)
Replies: 7
Views: 65841

Re: :)

Yeah, well tj_ would be a lot better, even more logical choice than cg_. Same with etjump. Should change them before there's too many commands.
by pupup0x
Thu Mar 07, 2013 7:38 pm
Forum: Off-Topic chat
Topic: Splashdamage Enemy Territory
Replies: 3
Views: 42381

Re: Splashdamage Enemy Territory

So is this already patched version, or a version that automaticly searches for updates?
by pupup0x
Tue Mar 05, 2013 10:57 pm
Forum: ETrun
Topic: Random map voting
Replies: 4
Views: 7172

Re: Random map voting

rokx wrote:ps: Also battery doesn't have any timers :)
Some more possible runs would be nice indeed.
by pupup0x
Thu Feb 21, 2013 6:30 pm
Forum: ETrun
Topic: save/load on VET
Replies: 10
Views: 13842

Re: save/load on VET

I hope there's at least some kind of time value how soon you can load after saving. Think about the moments when you're about to crush your feet or when you need to make a stop fast (to stay on top of a pole in choco's railgun jump for example), you could just abuse saveload to save a shitload of ti...
by pupup0x
Wed Feb 20, 2013 11:03 pm
Forum: ETrun
Topic: save/load on VET
Replies: 10
Views: 13842

Re: save/load on VET

Oh my, please don't say this is true. You can actually load position during the run without timer stopping? That's just... Lame.
by pupup0x
Tue Jan 29, 2013 10:14 pm
Forum: ETrun
Topic: CTF
Replies: 5
Views: 7573

Re: CTF

Raven wrote:Weren't there also a mode with people playing with a ball around ?
That would be the powerball stealth mentioned earlier.
by pupup0x
Mon Jan 28, 2013 12:18 am
Forum: ETrun
Topic: CTF
Replies: 5
Views: 7573

Re: CTF

No weapons. I think it would be better for the flag to just stop where it's dropped. It probably sounds a lot like powerball because powerball is based on ctf :lol:
by pupup0x
Sun Jan 27, 2013 11:01 pm
Forum: ETrun
Topic: CTF
Replies: 5
Views: 7573

CTF

How about making a ctf gamemode? Planned this years ago, and it was going to be in Dini's game but we all know how that ended. Simply put: Steal enemy flag and get it to your spawn by trickjumping. Team with most points when time ends, wins. With this we would finally have some purpose in having tj ...
by pupup0x
Wed Jan 09, 2013 3:01 pm
Forum: ETrun
Topic: Suggestion Box.
Replies: 10
Views: 13771

Re: Suggestion Box.

Still though, all these helping commands are pretty gay, and will eventually ruin the gameplay. Just like cgaz ruined gammas. You can see other players' time, any more info is just lame. If you can see those checkpoints and see like -0.200 gap at some point, then you obviously focus on that point an...
by pupup0x
Sun Jan 06, 2013 11:32 pm
Forum: ETrun
Topic: Suggestion Box.
Replies: 10
Views: 13771

Re: Suggestion Box.

stealth wrote:Suggestions:
- New command /ghost <name>
This loads the "ghost" of another player (all their checkpoints). So you can see how far behind you are.
This is very bad idea. Knowing the time difference is enough, this will just be used purely for route stealing. Get skill you noob!