Search found 70 matches

by pupup0x
Tue Jul 09, 2013 4:29 pm
Forum: Off-Topic chat
Topic: Timothy
Replies: 0
Views: 47939

Timothy

Image
by pupup0x
Tue Jul 09, 2013 3:22 am
Forum: Off-Topic chat
Topic: Original maps runs
Replies: 8
Views: 72952

Re: Original maps runs

Since when have you been able to cpm-turn before starting run? I could swear last time I played AP @ originals it wasn't possible.
by pupup0x
Wed Jul 03, 2013 12:08 am
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 214387

Re: SUMMERcup discussion

So far cup worthy maps there's maybe 1.
by pupup0x
Mon Jun 24, 2013 9:12 am
Forum: Mapping
Topic: AP map guidelines
Replies: 7
Views: 63703

Re: AP map guidelines

don't put trims @ roof after ramp
by pupup0x
Sat Jun 22, 2013 10:49 am
Forum: Mapping
Topic: AP map guidelines
Replies: 7
Views: 63703

Re: AP map guidelines

Avoid spots that slow the speed considerably. This would mean drops down, too tight corners etc. For example map "alienbase" is awesome looking but gameplay is horrible because of the drops down. Make at least 3 route possibilities at some part of the map, more often the better. Avoid long...
by pupup0x
Thu Jun 20, 2013 9:50 am
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 214387

Re: SUMMERcup discussion

Though you should start caulking from the start, because it will be rather impossible to caulk stuff good in the end.
by pupup0x
Thu Jun 20, 2013 5:08 am
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 214387

Re: SUMMERcup discussion

It was a joke anyway. Got slightly annoyed about getting maps with 3 textures sent to me.
by pupup0x
Wed Jun 19, 2013 2:28 pm
Forum: Mapping
Topic: timerun entities
Replies: 1
Views: 26097

timerun entities

Someone link me the entities or tell me the lines i need for timers & checkpoints. I don't have them, and it would seem they're not mentioned here in anything other than that MapIDE, which I do not want to install.
by pupup0x
Tue Jun 18, 2013 7:10 pm
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 214387

Re: SUMMERcup discussion

New "IMPOSSIBLE" rule. I won't accept any map that has less than 20 textures used. So far I've been sent 3 maps and I think 8 is the highest amount of textures used, caulk & clips included.
by pupup0x
Fri Jun 14, 2013 11:33 am
Forum: APCup
Topic: SUMMERcup discussion
Replies: 72
Views: 214387

Re: SUMMERcup discussion

You faggots should add me to xfire aswell, as I am the supreme judge and I doubt the gameplay-wise mapping skills of each and everyone one of you. Better to show some progress every now and then so I can point out the obvious errors and you have time to fix it. I do require .map for this.