Search found 3 matches

by kragle
Sat Mar 01, 2014 6:15 pm
Forum: Mapping
Topic: Possible Quake 3 Rally map for use on ETRUN?
Replies: 14
Views: 58997

Re: Possible Quake 3 Rally map for use on ETRUN?

Well here is the problem. ETRUN does not recognize checkpoints in order, it makes sure you don't go back on yourself and do the same checkpoint again but that's it. If you start and then go immediately to the end, the race ends and your time ends without going through any checkpoints. It's like they...
by kragle
Tue Feb 25, 2014 2:52 pm
Forum: Mapping
Topic: Possible Quake 3 Rally map for use on ETRUN?
Replies: 14
Views: 58997

Re: Possible Quake 3 Rally map for use on ETRUN?

Well I just uploaded it for you all to see what potential it actually has in terms of a ETRUN map. It would be faster each lap you go, so each time would be different! It's a relatively new concept from most maps on ETRUN in that aspect.. But only concern is it might be too small and you'd hit some ...
by kragle
Tue Feb 25, 2014 12:11 am
Forum: Mapping
Topic: Possible Quake 3 Rally map for use on ETRUN?
Replies: 14
Views: 58997

Possible Quake 3 Rally map for use on ETRUN?

Hi, I have converted q3r_nightcity for ET this evening for fun, but thinking it would make a great run map for ETRUN. I have included the .map file inside the .pk3 for editor use as I do not have the entities required to make checkpoints ect... I could do it but you guys may decide to do a better ro...